While Forspoken’s story is quite passable, especially when it comes to give you an excuse to explore Athia and take part in fights against epic bosses, its insistence on over-explaining just about every aspect reek of a studio not having enough confidence in the story to stand on its own.
Which is a shame, since when it gets going, Forspoken is incredibly unique in some aspects, including its fun, varied combat system. If only the game knew when to shut up and actually let you play, we would be talking about a dark horse contender of the year.
Which is a shame, since when it gets going, Forspoken is incredibly unique in some aspects, including its fun, varied combat system. If only the game knew when to shut up and actually let you play, we would be talking about a dark horse contender of the year.